Also gives the player items in the inventory (Builder, Welding Machine, Knife and Scanner). Gives the player resources and tools (Knife, Builder, 3x Batteries, 4x Computer Chips, 5x Algae Samples, 10x Titanium and 10x Glass). Gives the player tools (Welding Machine, Sea Glider, Flare, DNA Transmitter, Propulsion Gun, Stasis Rifle). ![]() Spawns resources (Quartz, Copper Ore, Silver Ore, Salt, Gold and 4x Scrap Metal) ![]() Gives the player all of the Exosuit's hand upgrades. Gives the player all Exosuit Upgrade Modules Gives the player all Moth Upgrade Modules The player is teleported into it automatically. In such a situation, you need to click on F3 2 times.Īdds the specified number of items to inventoryĬreate items (will appear in front of the player)Įscape Pod 5 spawns. Sometimes the console does not start after restarting, although it previously functioned. Right-click on the value and select " Change".Find value UWE.DisableConsole_h3091019503.Follow the path HKEY_CURRENT_USER > Software > Unknown Worlds > Subnautica.Run the file of the same name with administrator rights.If the console does not unlock even after minimizing, it remains to follow this instruction: Uncheck the box next to Disable Console.Minimize game via keyboard shortcut Alt + Tab.In pirated copies, the above method may not work, so you need to: If the mouse cursor jumps, it is recommended hold left button mice on the window uncheck. To turn on the console, press the keys F3 и F9, and then uncheck the box next to the inscription Disable Console. To open the console, you must click on the button tilde (~), which on the Cyrillic keyboard is designated as the letter “ Ё".īy default, the space for entering commands is inactive. Through it, you can spawn items, create creatures and plants, build various objects, make improvements and much more. Even with 135s of breathing, wrecks are complex enough that going without spares risks dying.Codes for Subnautica entered in the console. Wrecks need 1 or maybe 2 spare tanks and 6 empty inventory slots for swapping. And if I want more speed, I use the Seaglide.ĮDIT: I've since started a new game in the current Experimental and I've up to Battery Charger, MPR, Water Filtration Plants, and Seamoth. Similarly, I end up using the Swim Charge Fins over the Ultra Glide Fins as having Battery recharge either with or without the Seaglide is rather powerful. ![]() And the Ultra HC Tank only has 110s and 20s isn't worth the greater drag. Then when the Modification Station is available, upgrade to the Lightweight HC Oxygen Tank as it is also 90s but drags less. It's irritating that you can't see the oxygen in a tank by mouse-hover. As well, no more than 1 or 2 spare tanks are needed, but will have to swap between the inventory and paperdoll both before the swimout to be sure the tanks are full, as well as during the swimout as soon as Oxygen is under 45s. As soon as a bit of Silver is found, fabricate the High Capacity Oxygen Tank to go from 30s to 90s per tank. I've not played a game from start since this came in, but I can see how I think gameplay will change. However, the oxygen tanks are radically changed in Experimental and all this is now different, as I detailed here: Back when I was playing with the oxygen tank system currently in Stable, I rarely used the Lightweight HC Tank as having more oxygen (60s instead of 30s) was more important.
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